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PHY MAKE BOX DRAIN
Create a new box drain.
PHY MAKE BOX DRAIN ID, x#, y#, z#, width#, height#, depth#, anglex#, angley#, anglez#
ID
Integer
identification number of the drain object, note that drain ID numbers are unique to drain objects
x#
Float
position of the drain on the X axis
y#
Float
position of the drain on the Y axis
z#
Float
position of the drain on the Z axis
x#
Float
size of the drain on the X axis
y#
Float
size of the drain on the Y axis
z#
Float
size of the drain on the Z axis
x#
Float
rotation of the drain on the X axis
y#
Float
rotation of the drain on the Y axis
z#
Float
rotation of the drain on the Z axis
Drains are used in conjunction with emitters and their purpose is to remove fluid particles from the simulation which will otherwise build up and slow things down. The drain can be placed at a certain point where the fluid can escape for example, you may be emitting fluid out of a pipe onto a street and it can end up moving on a path and down towards a grid which can be used as the drain.
No example code is provided for this command
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